How is a mobile app scoped in Iraq?
A cross-platform React Native MVP covers iOS + Android, a basic backend, and store submission. Complex apps with dashboards, real-time features, payments, and integrations need a larger build. Native iOS-only or Android-only apps are slightly cheaper but lose the cross-platform reach.
Should an Iraqi business build native or cross-platform?
For 90% of Iraqi SMEs and startups, React Native is the right call — same UI on both stores, 30–40% cheaper, near-native performance. Native (Swift, Kotlin) makes sense only for performance-critical apps: AR, heavy gaming, or hardware-level integrations.
Do you handle the App Store and Play Store submission?
Yes. We handle Apple Developer account setup if you don't have one, app store assets (screenshots, descriptions, video), submission, and the inevitable rejection-and-resubmit cycle. ASO (App Store Optimization) basics are included so your app actually shows up when people search.
What about backend, admin, and analytics?
Every project includes the full stack — backend APIs (usually Node.js or Python), admin dashboard for your team, analytics (Firebase or Mixpanel), push notification setup, and crash reporting. You ship with everything you need to operate the app, not just the front end.
Can you support Arabic and RTL in the app?
Yes — every app we ship supports Arabic and RTL by default, including proper Arabic typography, localized number formatting, and right-to-left navigation patterns. Generic global templates often break in Arabic; ours are built for it from day one.
How long does an Iraqi app project take?
Discovery and design: 2-3 weeks. Development: 6-10 weeks for an MVP. Store submission and testing: 1-2 weeks. Total: 9-15 weeks for a typical first launch. We share weekly TestFlight and Play Internal builds so you see real progress.
How do you design apps for mid-tier Android devices common in southern Iraqi governorates?
We test on Samsung Galaxy A14, A24, and Redmi Note class devices first — not on iPhone 15 Pro Max. Bundle sizes are budgeted, images are AVIF / WebP, animations stay under 60fps on ARM Cortex-A55. Offline-first sync handles the spotty 4G in Maysan and Dhi Qar. If it ships fast on a 2-year-old Galaxy A14, it ships great on a flagship.
Do you build offline-first apps for areas with patchy connectivity?
Yes — for delivery, logistics, sales-rep, and field-service apps where users work outside coverage zones, we use SQLite + sync queues (Watermelon DB or RxDB). The app feels instant; sync happens silently when bandwidth returns. This is real engineering, not a "retry on failure" stub.
Do you handle mobile app design in Iraq, or only development?
Both — design and development are one engagement. App design in Iraq means more than a pretty screen: we run UX research for your actual users, design Arabic-first RTL flows (not a mirrored English layout), build a reusable design system in Figma, and prototype the core journey before a line of code is written. The design is built to render correctly on the mid-tier Android devices common across Iraq, not just on a designer's iPhone. You approve interactive prototypes, then the same team ships them pixel-accurate.
What makes good app design for the Iraqi market specifically?
Three things most generic studios miss. First, genuine Arabic-first design — RTL navigation, Arabic typography, and localized iconography designed in, not translated on. Second, thumb-reachable layouts for one-handed use on the large-screen Androids most Iraqis carry. Third, low-friction onboarding that respects patchy connectivity and a cash-first economy (guest checkout, ZainCash/Qi Card-ready payment screens). We design for how Iraqis actually use their phones.